OneBrief
Game Software Tester, Battle Road [Orlando] - Relocation Provided
About this role
Onebrief is seeking a Game Software Tester for its Battle Road division in Orlando, focused on testing the AtomEngine, a cloud-based game engine for simulations. The ideal candidate should have a passion for game development, experience with scripting, and strong QA skills to ensure the reliability of the engine and its mods.
What you'll do
- Master AtomEngine for war-game scenario testing
- Identify bugs and provide feedback for improvements
- Perform various testing tasks efficiently
- Execute load, stability, and functionality testing
- Communicate effectively with team members
- Create and maintain test plans and procedures
What they're looking for
- Experience in game development or modding
- Familiarity with PC gaming hardware
- Organizational skills and self-direction
- Knowledge of QA principles and processes
- Proficiency with testing tools and software
- Attention to detail and analytical skills
- Effective communication skills
- Ability to work autonomously
Benefits
- Relocation assistance provided
- Opportunity to work with a team of experts
- Impactful work in the simulation industry
Opens the application — the Jobs AI extension fills it for you. Set up autofill
Opens the official application on the employer’s site. No login required.
OneBrief
OneBrief builds AtomEngine, an AI-powered cloud-based simulation platform designed for military training and operational exercises in classified and live environments. The company is hiring Software Development Engineers in Test, Gameplay Engineers, and Customer Success Engineers to support quality assurance, platform development, and direct customer deployment and support.
View all jobs at OneBriefLikely interview questions
- Can you walk us through your experience with game development or modding, including any scripting or visual scripting tools like Unreal Blueprints or GDScript you've used?
- Describe your experience with video game QA testing. What testing methodologies and bug tracking tools have you used in previous roles?