Meshy
Fullstack Engineer Intern
About this role
Meshy, a leading 3D generative AI company in Silicon Valley, seeks a Fullstack Engineer Intern to work on production projects spanning AI systems, scalable infrastructure, and user-facing features. You'll collaborate with world-class engineers and researchers to build tools that transform 3D content creation, with potential for a return offer based on performance.
What you'll do
- Develop features for AI-powered 3D and creative tools reaching millions of users
- Contribute to designing and building scalable backend systems
- Work on machine learning model training and optimization at scale
- Collaborate with engineers and researchers on production projects
- Participate in full-stack development across frontend and backend
- Learn and implement modern software engineering practices
What they're looking for
- Python, Go, or JavaScript/TypeScript
- Data structures and algorithms
- Software design principles
- Web development (React, Node.js preferred)
- Machine learning frameworks (PyTorch)
- Cloud platforms (AWS, GCP, Kubernetes)
- GPU programming or graphics systems (optional)
- Problem-solving and quick learning ability
Benefits
- Competitive salary and equity package
- Flexible work environment with remote and on-site options
- Mentorship from senior engineers and AI researchers
- Potential return offer for strong performers
- Fast professional growth opportunities
- Inclusive culture focused on creativity and innovation
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Meshy
Meshy builds a 3D generative AI platform that transforms 3D content creation through advanced AI systems and high-performance graphics technology. The company is hiring infrastructure engineers, fullstack engineers, and graphics specialists to scale its GPU-intensive platform, optimize inference systems, and build production-grade rendering pipelines.
- Website
- meshy.ai
Likely interview questions
- Walk us through a project where you built both frontend and backend components. What challenges did you face integrating them?
- Tell us about your experience with Python, Go, or JavaScript/TypeScript. Which have you used most and why?