Applied Intuition
Software Engineer - Game Development
About this role
Applied Intuition seeks a game engine specialist to develop advanced 3D simulation capabilities for autonomous vehicles using Unreal Engine. You'll bridge their core simulation engine with real-time graphics technology, optimize large-scale virtual environments, and deploy solutions across multiple platforms for global autonomy leaders.
What you'll do
- Develop simulation framework for large-scale 3D environments using Unreal Engine and Cesium
- Create and customize Unreal plugins for content ingestion and workflow integration
- Integrate simulation engines into Applied Intuition's customer-facing workflow
- Deploy simulation engines on local and cloud platforms based on customer requirements
- Optimize simulations for performance and accuracy trade-offs
- Collect user feedback and drive technical/product decisions
What they're looking for
- Unreal Engine development (3+ years AAA studio experience)
- Real-time 3D graphics and game engine architecture
- Multi-platform deployment (on-premises and cloud)
- Software optimization and performance tuning
- Game engine best practices for scalability
- Content creation workflows
- Physics library integration
- C++ programming
Benefits
- Base salary: $173,400 - $232,925 USD annually
- Equity compensation (options/RSUs)
- Comprehensive health, dental, vision, life and disability insurance
- 401(k) retirement with employer match
- Learning and wellness stipends
- Paid time off with flexible work arrangements
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Applied Intuition
Applied Intuition builds autonomous vehicle and defense systems software, including motion planning algorithms, simulation infrastructure, and autonomy integration platforms for aerial and ground platforms. The company is hiring for security engineers, robotics/autonomy software engineers, hardware-in-the-loop specialists, and IT operations professionals to support its growing physical AI operations.
- Website
- appliedintuition.com
Likely interview questions
- Walk us through your experience developing and maintaining game engines at AAA studios—what were your key contributions and how did you approach scalability and architecture?
- Describe your experience optimizing simulations across different platforms, both on-premises and cloud. What performance metrics did you focus on?