Collabora
Audio Consultant Engineer - Linux Audio Stack (Remote/Anywhere)
Remote (Remote)full-timemidAdded 1 month ago
About this role
Join us as an Audio Consultant Engineer to design and optimize the Linux audio stack for modern applications. This remote role focuses on audio infrastructure, system performance, and developer support across various Linux platforms.
What you'll do
- Design and optimize Linux audio stack components and architecture
- Develop solutions for audio performance and compatibility issues
- Provide technical consulting to internal and external development teams
- Troubleshoot and debug complex audio system problems
- Contribute to Linux audio ecosystem improvements and standards
- Document audio stack specifications and best practices
What they're looking for
- Linux kernel and audio subsystem knowledge
- C/C++ programming
- Audio processing and digital signal processing
- System debugging and profiling
- ALSA, PulseAudio, or PipeWire experience
- Hardware abstraction and driver development
- Problem-solving and technical communication
- Git and version control
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Collabora
Collabora develops and maintains open source software for the Linux ecosystem, with particular focus on GPU drivers and audio infrastructure. The company is hiring graphics engineers and audio consultant engineers to work on technically challenging problems spanning Vulkan, Mesa, the kernel DRM subsystem, and the Linux audio stack.
- Website
- collabora.com
Likely interview questions
- Can you describe your experience with the Linux audio stack, including ALSA, PulseAudio, and/or PipeWire?
- Tell us about a time you debugged a complex audio issue in Linux. What tools and methodologies did you use?